With the graphics facelift, they sure are icky to look at. In a kinda good way. Regardless, I’ve been practicing against the Harder AI with them, with poor results indeed. I’ve gone 0-5 against the AI in it’s current configuration, most recently losing to the also revamped Necrons. I lost to Dark Eldar before that, whose tier 1 shit dissected my Hive Tyrant before anything got started. I need him to be alive, and have all his upgrades bought for melee combat, so he can git in there and slaughter. But he never even gets close to it, because something kills him somewhere 1/8 of the way through his upgrades. Crappy way to lose, considering the fucking Tyranids are the fastest army. It’s true though, and they can be really really fast, but only if marched down a narrow path between success and failure. I find myself losing mostly because I haven’t acted fast enough to obliterate my foe like I should have from the start of the game. I think Tyranids are designed to be the ultimate rush army because they can immediately reenforce and drop new squads out of the sky with the Hivemind. It’s got it’s own bar of special abilities and shit you can do to anything you can see, or even do stuff where you have no line of sight, but think they might be in there. It’s kinda awesome.
I digress, the real point here is that even though you pretty much only have to manage requisition intake, it’s critical you tech really really fast, and almost death if you spend any time on economic peripheral techs or whatever. I’ve focused on early economy every time so far, and not won. So I guess I’m at least learning a thing or two. Maybe I’ll just blitz them with early Genestealers and Hormagaunts and see how they handle being crippled within the first few minutes of the game. What a shitty thing to do… even to a computer. There HAS to be another way to win with these guys. Anyway, I’ll keep you appraised if my luck or strategy, or both, changes.