Random draw. I’ve yet to play as Gondor or Arnor in any of my wins vs the Hard AI. Unexpected. I’ve done rather well with Rohan and Isengard of late. I can’t seem to finish with Mordor. Anyway, tonight’s matchup occurred on Carnequelle, a lovely 1 vs 1 arena. There were plenty of settlements, and four outposts. By the end I had three of them capped with no need to bother about the fourth.
I have a decent build order now, I think. I generally stick to improving my economy right away, so that I can dial up a massive income flow to support my war efforts later on. As Isengard, I started two mine shafts right in my base, and one defensive tower. Then I capped two settlements and built a third mineshaft in my base. I had them all up to level 2 in no time, and then built two Uruk pits and set them to rally near the settlements. I had all five up to level three production and then had a pop limit with Uruk scouts. I fed them to creeps and started expanding.
But the AI did not sit idle. They came after me hard, and the five Ringwraith hero battalion is hard to stop with just Uruk-hai. So shortly after I had both settlements up to level 3, they were destroyed. I was pushed back into my base. But I rallied, and continued making units. Eventually the towers took care of the units and I was free to expand again. And I did. Rapidly. I filled the void in a hurry and started grabbing settlements. I had six before I was net in opposition again. But this time I had a roaring economy and map control. There was nothing the AI could do. I snuffed out all of his settlements and drove him back into his base, where the battering rams went to work.
Unit Kill / Death Ratio
Maximum Income Rate Per Minute
As you can see by that miserable units killed to unit death ratio, the spam was on. Most common unit was Uruk-hai by a wide margin. I sprinkled in wargs, pikes and crossbowmen. I had all of my troops upgraded with either steel bolts or forged blades by the final blow. It was overwhelming. I had total map control after repelling the first push from the AI. I marched forward incessantly. It was a good game.