PC Real-Time Strategy Game Preferences

Below is a list of the various RTS games I know well, and my army/faction/race preference for each. Strategies vary between games pretty dramatically.

Total Annihilation (TAUCP)

  1. Arm

Starcraft: Brood War

  1. Zerg
  2. Protoss

Age of Empires II: Definitive Edition

  1. Aztecs
  2. Incas
  3. Goths

Age of Mythology: Extended Edition

  1. Loki
  2. Oranos
  3. Hades
  4. Shennong

Supreme Commander: Forged Alliance (Total Mayhem Mod)

  1. Aeon
  2. Seraphim
  3. Cybran

Age of Empires III: The Asian Dynasties (The Improvement Mod)

  1. Aztecs
  2. Portuguese
  3. Americans
  4. Japanese

Dawn of War: Soulstorm (Ultimate Apocalypse Mod)

  1. Tau Empire
  2. Eldar
  3. Space Marines
  4. Dark Eldar
  5. Tyranids

Battle for Middle-Earth II: Rise of the Witch-King (Edain Mod)

  1. Gondor/Arnor
  2. Mordor
  3. Imladris
  4. Rohan

10 thoughts on “PC Real-Time Strategy Game Preferences

      • For sure, because it was an awesome game, especially towards the end. My friend Andy and I were the last two players left in a 5 person FFA. He was down to his last villager, and running all over the map for a place to hide and rebuild. He walled himself into a corner and tried to rebuild his civ. It was hopeless, but truly hilarious. I got him after a good 15 minutes of searching every square inch of the map.

      • Oh, man! I was the MASTER at branching off a group of villagers when I saw things were hopeless, hiding, and rebuilding. I would usually send them off in two or three directions and set up multiple camps so when my enemies (brothers) came looking for me, they thought they had found my last resistance when I still had another one (or two) hiding elsewhere.

      • Very rarely my brothers and I will still play AoE. I have Starcraft, but I haven’t played it very much. I really enjoy playing with the Zerg when I play, I like their strange buildingness and the sounds they make.

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